IGN - God of War Ragnarok - Official Accessibility Behind The Scenes - Download & Play!
Related Videos
-
PlayStation - God of War Ragnarök - Accessibility Explored | PS5 & PS4 Games
Added 67 Views / 0 Likesplay.st/GOWR "Episode 4 of the God of War Ragnarök Behind the Scenes series will take you to Niflheim. This time we’ll be looking at the development philosophy and collaboration with the accessibility community that has helped make God of War Ragnarök the most accessible God of War yet. God of War Ragnarök is coming to PS4 and PS5 on November 9th! #ps4games #ps5games #ps4 #ps5 #godofwar #godofwarragnarok Rated Mature ©2022 Sony Interactive Entertainme
-
IGN - God of War Ragnarok - Official Behind The Scenes Video
Added 74 Views / 0 LikesJoin senior producer Ariel Angelotti, lead writer Rich Gaubert, and supervising dialogue designer Jodie Kupsco for a behind-the-scenes look at God of War Ragnarök. The team discusses what they do, gives a look back at the story of 2018's God of War, a peek at God of War Ragnarök's story, and the development process and challenges. God of War Ragnarök launches on PlayStation 5 and PlayStation 4 on November 9, 2022. #IGN #GodOfWar #GodOfWarRagnarok
-
IGN - God of War Ragnarok - Official Combat and Enemies Behind The Scenes
Added 71 Views / 0 LikesJoin Roberto Clemente (senior combat animator), Kim Nguyen (senior gameplay animator), Sabra Goebel (senior visual effects artist), Grace Pan (gameplay animator), and Stephen Oyarijivbie (combat designer) from the Santa Monica Studio development team as they give a behind-the-scenes look at God of War Ragnarök, including an in-depth discussion on their respective roles and the challenges they faced. The team also gives a peek at some of the new enemie
-
IGN - God of War Ragnarok - Official 'Creatures and Characters' Behind The Scenes
Added 74 Views / 0 LikesGo behind the scenes of God of War Ragnarok. Join Raf Grassetti (art director), Marisa Kaupert (character technical artist), Angela Rico (senior character artist), Dela Longfish (lead character concept artist) from the Santa Monica Studio team as they discuss what they do, and give a deep dive behind-the-scenes look at God of War Ragnarök, including designing characters and creatures and bringing them to life, as well as give a peek at Svartalfheim, l
-
IGN - God of War Ragnarok - Official 'Building a Realm' Behind The Scenes (Spoilers)
Added 67 Views / 0 LikesSPOILER WARNING: Note there are spoilers for God of War Ragnarök in this video. Join senior environment artist Aaron Contreras, senior environment artist Lina Li, senior staff level designer Jeremy War, level designer Liz Wright, lead visual effects artist Christopher Lloyd, and level design producer Carol Williams from the Santa Monica Studio team as they give a deep dive into their roles on God of War Ragnarök, and how they created one of the Nine R
-
IGN - God of War Ragnarok - Official 'Becoming Kratos' Behind the Scenes Clip (Warning: Spoilers)
Added 62 Views / 0 LikesSPOILER WARNING: Note there are spoilers for God of War Ragnarök in this video. Join members of the development team, as well as voice actor Christopher Judge (who plays Kratos) and a selection of international voice actors who portray Kratos across the globe, for a deep dive into God of War Ragnarök, including a look at how Kratos is brought to life from performance and voice capture, to stunt work and animation, their connection to the character, ho
-
IGN - God of War Ragnarok - Official 'Crafting a Cinematic' Behind-The-Scenes (Warning: Spoilers)
Added 64 Views / 0 LikesSpoiler Warning: Note there are spoilers for God of War Ragnarök in this video. Join narrative director Matt Sophos, cinematics producer Estelle Tigani, animation director Bruno Velazquez, and lead narrative animator Erica Pinto from the Santa Monica Studio team as they give a behind-the-scenes look at God of War Ragnarök. The team discusses their roles, as well as break down one of the cinematics from the realm of Helheim to showcase how a video game
-
IGN - God of War Ragnarok - Official Music Behind the Scenes (Hozier, Bear McCreary)
Added 67 Views / 0 LikesHozier and composer Bear McCreary discuss crafting the 'Blood Upon the Snow' song from God of War Ragnarok. Hear about the inspirations for the track and and how it captures the characters' emotions in the God of War sequel. God of War Ragnarök is available now on PS5 and PS4. #IGN #Gaming #GodOfWar
-
IGN - God of War Ragnarok - Official 'The Gods of Score' Behind the Scenes Clip (Warning: Spoilers)
Added 70 Views / 0 LikesSpoiler Warning: Note there are spoilers for God of War Ragnarök in this video. Join composer Bear McCreary, music production lead Sonia Coronado, music engineer Kellogg Boynton, and Justin Fields from the music affairs group for a deep dive into the music and sound of God of War Ragnarök, including a discussion on their roles and much more. God of War Ragnarök is available now.
-
IGN - Forza Motorsport - Official Accessibility Features Overview
Added 64 Views / 0 LikesAccessibility consultant Brandon Cole demos the new Blind Driving Assists feature in Forza Motorsport, showing how it uses audio cues to help him navigate the game's tracks. #IGN #Gaming #Forza
-
IGN - Project Leonardo for PlayStation 5 - Official Perspectives from Accessibility Experts Presentation
Added 70 Views / 0 LikesSony teams up with various organizations and accessibility experts to develop Project Leonardo for PlayStation 5. Announced during Sony's CES 2023 presentation, Project Leonardo for PlayStation 5 is a highly customizable accessibility controller kit designed to help players with disabilities play more easily, more comfortably and for longer periods. Check out the featurette to learn more.
-
IGN - PlayStation Reveals Project Leonardo - A New Accessibility Controller | CES 2023
Added 65 Views / 0 LikesPlayStation's Project Leonardo is a new controller to allow more people access to games. With help from Able Gamers and others, PlayStation has developed a new way to game for all gamers.
